![]() Breeds, classes, and resistances do determine a lot about your avatar when it first starts out but it's important to note that they don't stop you from experimenting with your builds or pivoting towards a different playstyle. This is the final step in your Biomutant character creation journey. ![]() Caters to tankier builds but also those that also favor flexibility. Sentinel - Toughness ability increases base armor by 10.Synergizes with the Primal, Dumdon, and Rex Breeds. Ideal if you're aiming for a fast melee-focused playstyle. Hyperenergetic ability passively increased dodge speed by 20%. Twin Silver Grip ability lets you dual-wield one-handed weapons. Saboteur - Starts with the highest critical chance bonus.Starts with the Spark Ball ability which lets you attack opponents from range using electric projectiles that consume Ki-Energy. Ki-Energy regen passively increased by 20%. Synergizes with the Primal, Rex, and Murgel breeds. Also, a great choice if you plan on adopting a ranged playstyle. Commando - Fury ability passively increases your ranged damage by 10%.Great choice if you plan on adopting a ranged playstyle. Perfect Reload ability lets you instantly reload magazines and deal 20% more damage after doing so. Dead Eye - Starts with a higher crit chance bonus.The next step involves picking the class you'll play as throughout the entirety of Biomutant. This is purely cosmetic, so follow your tastes. Then, you get to pick your fur style and colors. You can also improve your resistance while leveling up, so don't think too hard about this choice. Side quests also eventually lead you to discover gear that grants further protection and even suits that let you completely ignore them. They largely play into the exploration aspect of Biomutant. The higher their amount, the more time you can spend in areas where these hazards are present. Luck - Affects critical and loot chance but cannot be altered during character creation.Īfter picking your breed and main stat, Biomutant's character creation process asks you to select your character's resistances from a total of four: Heat, Biohazard, Cold, and Radioactivity.Also increases the chances of convincing characters to join you or tell you the location of a secret. Charisma - Affects your ability to barter with vendors, getting better prices.Ideal if you plan on playing the closest thing Biomutant has to a caster. Intellect - Determines the strength of your Psi-powers, the amount of Ki-Energy (mana) you have, and the rate at which Ki energy is restored.Agility - Affects movement speed, which lets you reach your enemy quicker when aiming to fight up close and put distance between you and them when fighting at range.The more you have, the harder you hit enemies with your big (or sharp) stick. Your choice also alters your character's appearance. Since stats are distributed around a circle, the more you lean into one, the more its "opposite" suffers. You can choose a heavy bonus for something like Strength or Intellect that complements your breed's bonuses, but can also go for a more balanced starting build, or in a completely different direction. ![]() The very next step lets you "mutate" your character, which is essentially a way to define its main attribute. While some of these downsides might sound drastic, they're really not.
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